I've downloaded this ROM. It has libGLESv3.so, referencing to libGLESv2.so. And this library indeed has functions from ES 3.0 specs, like glGenQueries, glDeleteQueries, glIsQuery, glBeginQuery, glEndQuery
So, it seems that OpenGL|ES 3.0 era is here
The reason of starting this thread is that I don't have Galaxy S4 device and I would like to ensure that OpenGL|ES 3.0 is fully implemented in this ROM.
Does anybody will to try to initialize OpenGL ES 3.0 context and try to call a few functions to ensure GLES 3.0 works? For example with minimal efforts, you can try to load ASTC texture and to compile GLSL shader with some of new ES 3.0 features.
So, it seems that OpenGL|ES 3.0 era is here
The reason of starting this thread is that I don't have Galaxy S4 device and I would like to ensure that OpenGL|ES 3.0 is fully implemented in this ROM.
Does anybody will to try to initialize OpenGL ES 3.0 context and try to call a few functions to ensure GLES 3.0 works? For example with minimal efforts, you can try to load ASTC texture and to compile GLSL shader with some of new ES 3.0 features.