2016-05-06 Nonviolence

Introduction to Human-Centered Design

1000 Nonviolence Training's

http://j.mp/1WCcBqU

Human-centered design is a process that has been used for decades to create better products, services, experiences, cultures and organizations that keep people’s needs at the core.

You’re invited to learn about and apply human-centered design in this workshop. Using the process and tools developed by IDEO and the Stanford d.school, this workshop will introduce you to human-centered design and help you generate, prototype and test your ideas quickly. We will apply this process to address practical unmet needs, problems and projects for the 1000 Nonviolence Training's community.

Date: Friday May 6, 2016

Doodle: Time: 9am to 12pm PST (3 hrs)

Signup Doc:

Our Co-Design Challenge:

How might we facilitate deeper connections and mutual support within the nonviolence community?

Video: 1000 Nonviolence Training's:

Intro to Empathic & Human-Centered Design

Mural Room Link: Our work-space

Mural Room

Participants (8 max)

  1. Edwin Rutsch EdwinRutsch@gmail.com

  2. Ryan Hall - ryanhall@paceebene.org

  3. Travis Apollonius - apollonius.travis@gmail.com

  4. Peter Bergel - pbergel@igc.org

  5. Veronica Pelicaric - veronow@sympatico.ca

  6. David Soleil - davidsoleil@gmail.com

  7. Kat Stansell - kelizabethstansell@gmail.com

  8. This was an incredible workshop/playshop. I experienced much community and connection. It was an experience to remember and hold on to. Thanks to all who were on the call and to Edwin Rutsch who facilitated and supported the call. I'm hopeful and excited to be surrounded by so many humans dedicated to peace and compassion and #nonviolence.

  9. Adam Vogal- AdamVogal@pdx.edu

Check List Instructions for Participants

1. Use good computer equipment:

  • Try to use Google Chrome, it works best for Google Hangouts and MURAL

  • Use as large a screen and as powerful a computer as you can! (and the fastest Internet you can find). Cell phones do not work.

  • Use a mouse. (especially with Mural). Scratch pads are hard to use in MURAL.

  • iPad may not work; best to use a regular computer.

  • Use earbuds to avoid audio feedback.

  • Try not to use WiFi but rather a direct connection for better and more reliable internet performance.

  • Agree to stay for the full workshop. We work as a team and having participants leave mid workshop disrupts the flow.

2. We use Google Hangouts On Air for Video Conferencing.

See How to use Google Hangouts

3. View this Introduction to Design Video

4. Before the Workshop - Create an account on Mural.ly

  • We will use the Mural platform for some of our design activities, MURAL is a program optimized for the design community.

  • We need participants emails, we will invite you to join Mural.

  • Participants will receive an invitation to a Mural room.

  • Before the workshop on the Mural Page 1, create a introduction about yourself.

  • Play with the software to get familiar with it.

5. Watch this Introduction to MURAL

Notes

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Start Recording

Personal Introductions in MURAL

About Human Centered Design (5 min)

Mural: Review of Design Process

  • Empathy, Define, Ideate, Prototype and Test.

    • We will do a minimal iteration in 3 hr. We have a;

      • 8 hr workshop version

      • 7 week workshop version

Emotional Preparation

  • This will be very fasted paced,

  • You may feel overwhelmed, frustrated from;

    • The fast pace

    • Leaning new programs like Hangouts, Mural, etc.

    • Dealing with problems in the technology like Hangouts, Mural,

    • Learning a new HCD process

    • Working on a real world problem.

    • but that's ok. Just go with it.

  • it's a great mind and tool set to learn and most people gain a lot from learning it.

Questions?

move to page 2

Outline

1. Empathy - Interviews (45 min)

    • Sample Questions (2 min)

    • Do interviews (5 min pp)

    • dig for feelings, needs, emotions and stories.

2. Define (15 min)

    • Sort and Cluster Interviews (10 min)

    • Find themes and Insights

    • Craft How might we statements (5 min)

    • Select HMW - Vote

3. Ideate (20 minutes)

    • Brainstorming

    • Cluster (5 min)

    • Select (1 min)

4. Prototype (20 minutes)

5. Test (20 minutes)

6. Feedback (15 Min) 5 min write - 5 min share

7. Iterate - Plan to do it again.