This mod aims to extend the productivity of MineFantasy gameplay. by adding more content that exceeds the middle ages. approaching the Renaissance.
The mod is independent and will work on it's own. But recipes and means of obtaining items are designed to work with minefantasy processes. Right now the mod is small. but there is room to expand(even up to a further age)
v 1.1
+Added Bayonet
+Added Matchlock Rifle
+Changed Mechanisms
+Added bullet casting
*Renamed "Packer" to "Tompion"
*Renamed "Blunderbus" to "Blunderbuss"
*Fintlock pistol, rifle and blunderbuss all use Fintlock mechanism
*Texture Changes[/indent]
v 1.0
-Initial Release-
[indent=30px](Optional But highly reccomended)[/indent]
[indent=30px]MineFantasy[/indent]
[indent=30px]Step1:[/indent]
[indent=30px]Install Minecraft forge as directed.[/indent]
[indent=30px]Step 2:[/indent]
[indent=30px]Put The downloaded Renaissance jar file in the /mods folder[/indent]
[indent=30px]
[/indent]
[indent=30px]Videos[/indent]
[indent=30px]
[/indent]
[indent=30px]Weapons Overview by x2robbie2x[/indent]
[indent=30px][/indent]
[indent=30px]A highly enthusiastic video by YinTaiYang[/indent]
[indent=30px][/indent]
[indent=30px]
[/indent]
[indent=30px]FAQ: Read before posting[/indent]
[indent=30px]
[/indent]
[indent=30px]Q: Why does this have a seperate page[/indent]
[indent=30px]A: Technically this is an independent mod. But it also will likely grow. and eventually need one anyway[/indent]
[indent=30px]Q: The game doesnt work.[/indent]
[indent=30px]A: Post the crash report in a spoiler(.minecraft/crash_reports)[/indent]
[indent=30px]Q: Where can i post ideas[/indent]
[indent=30px]A: Just put them here; the mod doesn't need a request page[/indent]
[indent=30px]Q: What does this work on[/indent]
[indent=30px]A: client and basic server[/indent]
[indent=30px]Q: My gun doesnt shoot[/indent]
[indent=30px]A: You need to use the right ammo, powder bag and a tompion[/indent]
[indent=30px]
[/indent]
[indent=30px]When this mod initiates with mineFantasy it uses it's API version(not this) so if the game crashes, it could be due to you using an outdated API with this this can be overcome by downloading the newer version of Minefantasy OR putting the "api" folder from this mod into MineFantasy.jar under the same directory[/indent]
[indent=30px]
[/indent]
[indent=30px]Content[/indent]
[indent=30px]Alternate "Non Minefantasy" recipes; if you want to play this alone. will be included within the downloaded jar file
Extended Refining
In the new age. the production of steel has been further improved. allowing iron to go through another stage of impurity and to make a better steel.
Gray Iron: Created from pig iron
Refined Steel: Alloyed from gray iron
Components:
Gray Iron Rod
Refined Tools Refined steel tools:
can be made with a refined steel ingot(heated with minefantasy) and using gray iron rods instead of sticks/planks
Refined Armour Refined steel Armour:
Made with Refined steel ingots like normal armour
Gray Iron chain Made with chain sheets. (Recipe identical to others with MineFantasy)
Refined bow and arrows
New Bombs
Steel Bomb: Does large damage, causes concussion
Grapeshot bomb: Releases 8 bullets at high velocity doing large damage
Dart bomb: Explodes with a blast of darts
Poison bomb: Explodes with a poison ball
Basic Guns
Guns are loaded with their correct bullet, powder sack and a tompion.
(you dont need anything in creative mode)
Barrels
Pistol Barrel
Rifle Barrel
Cone Barrel
Handle/Stock
Pistol Handle
Arquebus Stock
Rifle Stock
Weapons: Matchlock
Matchlock weapons are the basic form of firearm. created with a shabby firing mechanism
Weapons: Fintlock
The fintlock mechanism is upgraded to be more sturdy, precise and overall more efficient. being able to ignite powder evenly greatly improving the shots accuracy
Nice~ I was thinking of making an addon for metallurge that uses your blacksmith system to make their weapons and armor. Having more things that use the system would definitely be nice~ going to test out this tonight ^.^
Thanks you. I just started Mine Fantasy and this looks like it will be great. So is an industrial age type of mod coming after this?
I hope so. However, the industrial age is quite different from the others before, and other mods may be good to expand into to properly emulate it (such as cogs of the machine). It would be quite nice to see a mod where "industrial" doesn't mean "ridiculous system of moving things with pipes and doing all the work for you".
Imperial age came before that
*that being something this could extend to
Age of empires III would beg to differ...(for some odd reason industrial is age IV and the tech tree splits between revolution and imperial for age V.)
Then again another mod cooperation that would be nice would be "Ancient warfare", which has a nice system for siege engines now, but should be able to add in mobile cannons, as you can't have the late renaissance era without cannons.
either way this is a mix of imperial and renaissance, after a small bit of research. it seems fintlock firearms are an imperial age device. all the renaissance had was basic matchlocks like the arquebus
either way this is a mix of imperial and renaissance, after a small bit of research. it seems fintlock firearms are an imperial age device. all the renaissance had was basic matchlocks like the arquebus
Isn't that what is already here? I was looking forward to upgrading to flintlock.
[indent=30px]Downloads[/indent]
[indent=30px]Requirements[/indent]
[indent=30px]Minecraft Forge.[/indent]
(Optional But highly reccomended)
MineFantasy
Download Version A_1.1: Minecraft 1.4.7
Test Version (Be real sure to back up)
This version is released before the standard version. just to sort out the issues.
Download Version_A_1.1.1 Minecraft 1.5.1
[indent=30px]Known Issues:[/indent]
[indent=30px]Rifles rendering too high on weaponracks[/indent]
[indent=30px]
[indent=30px]Change log[/indent]
[indent=30px]
[indent=30px] [/indent]
[indent=30px]
[indent=30px]Installation[/indent]
[indent=30px]
[indent=30px]Requirements[/indent]
[indent=30px]Minecraft Forge.[/indent]
[indent=30px](Optional But highly reccomended)[/indent]
[indent=30px]MineFantasy[/indent]
[indent=30px]Step1:[/indent]
[indent=30px]Install Minecraft forge as directed.[/indent]
[indent=30px]Step 2:[/indent]
[indent=30px]Put The downloaded Renaissance jar file in the /mods folder[/indent]
[indent=30px]
[indent=30px]Videos[/indent]
[indent=30px]
[indent=30px]Weapons Overview by x2robbie2x[/indent]
[indent=30px][/indent]
[indent=30px]A highly enthusiastic video by YinTaiYang[/indent]
[indent=30px][/indent]
[indent=30px]
[indent=30px]FAQ: Read before posting[/indent]
[indent=30px]
[indent=30px]Q: Why does this have a seperate page[/indent]
[indent=30px] A: Technically this is an independent mod. But it also will likely grow. and eventually need one anyway[/indent]
[indent=30px]Q: The game doesnt work.[/indent]
[indent=30px]A: Post the crash report in a spoiler(.minecraft/crash_reports)[/indent]
[indent=30px]Q: Where can i post ideas[/indent]
[indent=30px]A: Just put them here; the mod doesn't need a request page[/indent]
[indent=30px]Q: What does this work on[/indent]
[indent=30px]A: client and basic server[/indent]
[indent=30px]Q: My gun doesnt shoot[/indent]
[indent=30px]A: You need to use the right ammo, powder bag and a tompion[/indent]
[indent=30px]
[indent=30px]API troubleshooting[/indent]
[indent=30px]
[indent=30px]When this mod initiates with mineFantasy it uses it's API version(not this) so if the game crashes, it could be due to you using an outdated API with this this can be overcome by downloading the newer version of Minefantasy OR putting the "api" folder from this mod into MineFantasy.jar under the same directory[/indent]
[indent=30px]
[indent=30px]Content[/indent]
[indent=30px]Alternate "Non Minefantasy" recipes; if you want to play this alone. will be included within the downloaded jar file
Extended Refining
In the new age. the production of steel has been further improved. allowing iron to go through another stage of impurity and to make a better steel.
Gray Iron: Created from pig iron
Refined Steel: Alloyed from gray iron
Components:
Gray Iron Rod
Refined Tools
Refined steel tools:
can be made with a refined steel ingot(heated with minefantasy) and using gray iron rods instead of sticks/planks
Refined Armour
Refined steel Armour:
Made with Refined steel ingots like normal armour
Gray Iron chain
Made with chain sheets. (Recipe identical to others with MineFantasy)
Refined bow and arrows
New Bombs
Steel Bomb: Does large damage, causes concussion
Grapeshot bomb: Releases 8 bullets at high velocity doing large damage
Dart bomb: Explodes with a blast of darts
Poison bomb: Explodes with a poison ball
Basic Guns
Guns are loaded with their correct bullet, powder sack and a tompion.
(you dont need anything in creative mode)
Barrels
Pistol Barrel
Rifle Barrel
Cone Barrel
Handle/Stock
Pistol Handle
Arquebus Stock
Rifle Stock
Weapons: Matchlock
Matchlock weapons are the basic form of firearm. created with a shabby firing mechanism
Mechanism
Arquebus
Reload Time: 5 seconds
Durability: 400
Damage: 7hearts
Accuracy: Low
Ammunition: Bullet
Weapons: Fintlock
The fintlock mechanism is upgraded to be more sturdy, precise and overall more efficient. being able to ignite powder evenly greatly improving the shots accuracy
Mechanism
Fintlock Pistol
Reload Time: 4 seconds
Durability: 750
Damage: 5hearts
Accuracy: Medium
Ammunition: Bullet
Fintlock Rifle
Reload Time: 7 seconds
Durability: 1000
Damage: 12hearts
Accuracy: High
Ammuniton: Bullet
Blunderbus
Reload Time: 3 seconds
Durability: 1000
Damage: 1(x16) hearts
Accuracy: Low
Ammunition: Shards
Bayonet
Upgraded from Fintlock Rifle
Same stats apply
Melee Damage: 3Hearts
Damage and ammunition stays upon crafting
Ammunition
bullet
Shards
Cast Bullets
When played with MineFantasy, you can use the bloom to cast bullets, making cheaper production
Moulds are consumed in the smelt
(it's a bloom-related thing)
Powder Bag
To fill: use on crafting table with blackpowder
(gunpowder if using alone)
Tompion
This Mod by Anonymous Productions is licensed under a Creative Commons Attribution 3.0 Unported License.
Same usual licencing applies,
If you get permission, you can receive source of this mod
Come on, just click that subscribe button! I promise ya, you won't regret it
Soaring in Hoenn
Imperial age came before that
*that being something this could extend to
Universal
Come on, just click that subscribe button! I promise ya, you won't regret it
I really hope you like this video!
Please also put it on the post, but if you don't want to, it's alright
Come on, just click that subscribe button! I promise ya, you won't regret it
it's RENAISSANCE not RENNAISANCE XD
Come on, just click that subscribe button! I promise ya, you won't regret it
Age of empires III would beg to differ...(for some odd reason industrial is age IV and the tech tree splits between revolution and imperial for age V.)
Then again another mod cooperation that would be nice would be "Ancient warfare", which has a nice system for siege engines now, but should be able to add in mobile cannons, as you can't have the late renaissance era without cannons.
Soaring in Hoenn
Soaring in Hoenn
Is this a copy?Sorry but I don't know...EDIT : Is this a content packEDIT : Excuse my DERPYNESS please! D:
besidesd this probabaly wouldn't go past the industrial age: though even then didnt have automation
Soaring in Hoenn