Hey, I just gave it a spin. It's pretty nice and polished.
A few things:
- You've got the box on the left hand corner showing the FPS and other info. I'm guessing this is for development purposes, but I'd recommend taking it down for the demo, as it does take up quite a lot of real estate in the game window.
- I noticed that whenever the mouse cursor leaves the game window, and enters back in, it causes a jump in the position of the player. The first time it happened, I didn't really know what was going on, but afterwards I was able to just keep the mouse in the game window. However, when you really get into the game, it's easy to let the mouse slide out, and the position jump really breaks immersion.
Thank you for your time
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Ah yeah, I've got rid of the game stats. Previously i put it there so the tester could tell me how much fps they got ingame.
I don't understand about the cursor problem. I've made the game paused if the game loses focus.
Visually, really nice and really slick, well done!
Personally, I wasn't that fond of the music / sound effects, and although it's ok I think there is room for improvement.
The gameplay is very smooth too, I can imagine it would fit smartphones well. Also, I missed at first that you have to click to break the crystals. You know, people are lazy to read tutorials.
Thanks, I dunno if we would port the game into the mobile tho, since we didn't have man power to do that, and the current flash version is already so lagg
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We added some ingame hint (breaking the crystal and to do overdrive) to help new player learn the game.
Ooops ... Not loading for me somehow ... I'm using Chrome ... Since there is no preloader, i don't know if it is loading or not .. Can you please look into it ?
I added the preloader now, can you
try it again?